ArtART102 Interactive Arts

Physical computing examines bodily sound, movement, and other physical phenomena as an interface to a computer or microcomputer. Students investigate electronics and devices for use in interactive art-making to create sculptural or installation-based projects. Students receive hands-on experience working with sensors, motors, switches, gears, lights, circuits, and hardware store devices to create kinetic and interactive works of art, programming and interface design. Students are billed a materials fee.

Requirements

Prerequisite(s): Three courses from: ART 15, ART 20G, ART 20H, ART 20I, ART 20J, ART 20K, ART 20L, ART 26; or by permission of instructor. Enrollment is restricted to art majors.

Credits

5

Instructor

The Staff, Elliot Anderson

Repeatable for credit

Yes