Computer Science and EngineeringCSE 160 Introduction to Computer Graphics

Introduces techniques of modeling, transformation, and rendering for computer-generated imagery. Topics: 2D/3D primitives, projections, matrix composition, and shading algorithms. Programming assignments and major project required. Students cannot receive credit for both this course and course 260 in quarters when they are offered concurrently. Mastery of materials in the prerequisite courses will be verified with a quiz or assignment during the first two weeks of the course. (Formerly Computer Science 160.)


Prerequisite(s): CSE 101 and MATH 21 or AM 10. Concurrent enrollment in CSE 160L is required.



Quarter offered

Fall, Spring


Alex Pang, James Davis