Art and Design: Games and Playable MediaARTG 91 Introduction to Game Art Production

Project-centered studio-lecture hybrid course that introduces the process of world-building and interaction design from the standpoint of the art director. Each project addresses a milestone in the art direction development pipeline, and demonstrates corresponding entry-level technical and conceptual skills and strategies. Utilizing this split methodology, the big-picture game development process is presented in tandem with related fundamental digital art and design skills at an achievable scale for an introductory course.

Credits

5

General Education Code

PR-C

Quarter offered

Summer

Instructor

Kristen Gillette