Graduate

CMPM 201 Introduction to Computational Media

Provides a broad foundation in the history, theory, and contemporary practice of computational media, examining its roots in a variety of fields and current structures of participation. Also covers a selection of key critical lenses for understanding computational media.

Credits

5

Instructor

Noah Wardrip-Fruin, Nathan Altice

Requirements

Enrollment is restricted to computational media graduate students, or by permission of the instructor.

Quarter offered

Fall

CMPM 202 Computation Media Research

Overview of computational media research strategies. Includes case studies of how particular projects were defined and completed and how interdisciplinary concerns have been successfully integrated. Considers the expressive and authorial affordances of different system architecture approaches.

Credits

5

Instructor

Michael Mateas, Angus Forbes

Requirements

Prerequisite(s): CMPM 201, or by permission of the instructor. Enrollment is restricted to graduate students.

Quarter offered

Winter

CMPM 203 Computational Media Methods

Overview of major methods in computational media research. Includes non-numerical methods such as playtesting, arts critique, ethnographic observation, and humanistic interpretation. Also includes numerically oriented methods such as survey instruments, data mining, user experiments, and characterizing expressive/generative spaces.

Credits

5

Instructor

K. Isbister, S. Kurniawan

Requirements

Enrollment is restricted to Computational Media graduate students.

Quarter offered

Spring

CMPM 204 Computational Media Project Definition

Students define the topic, approach, and scope for an M.S. thesis or project. Includes discussion of successful past projects and theses, visits from faculty presenting open problems, reviews of related literature, topic and timeline presentations, and critiques.

Credits

5

Instructor

S. Kurniawan, N. Wardrip-Fruin, N. Altice, K. Isbister

Requirements

Enrollment is restricted to computational media graduate students, or by permission of the instructor.

Quarter offered

Fall

CMPM 206 Computational Media Research Preparation

Covers skills for finding relevant literature for a novel research topic, integrating that literature, and communicating the results. Also covers how to select work for a research portfolio, present that work, and describe contributions. Enrollment is by permission of the instructor. Prerequisite(s): CMPM 201, CMPM 202, and CMPM 203 for an understanding of media creation and computer programming; good standing in the PhD program. Enrollment is restricted to graduate students.

Credits

2

Instructor

Noah Wardrip-Fruin

Quarter offered

Fall, Winter, Spring

CMPM 235 User Evaluation of Technology

Presents a variety of evaluation methodologies to assess usability, acceptance, and effectiveness of technology with the intended users. Combines lectures and exercises for students to gain firsthand experiences of these methodologies with real users. (Formerly Computer Engineering 235.)

Credits

5

Instructor

S. Kurniawan, K. Isbister, S. Whittaker

Requirements

Enrollment is restricted to graduate students. Seniors may enroll with completion of CSE 165.

Quarter offered

Fall

CMPM 243 Social Computing Research: Design, Algorithms, and Incentives

Provides an interdisciplinary view of computational systems and human interaction, with an emphasis on human-computer interaction and algorithmic economics. Students learn about seminal and cutting-edge research contributions and methodologies, and carry out a quarter-long research project. (Formerly Technology and Information Management 243.)

Credits

5

Instructor

David Lee

Requirements

Prerequisite(s): A background in either mathematical proofs or user-centered design and programming. Enrollment is restricted to graduate students; undergraduates may enroll by permission.of the instructor.

Quarter offered

Fall

CMPM 244 Artificial Intelligence in Games

Artificial intelligence has long used game-playing as a metric for progress. Key algorithms such as alpha-beta and HPA search studied. Computer algorithms for backgammon, poker, and chess examined. There will be individualized projects. (Formerly Computer Science 244.)

Credits

5

Instructor

Adam Smith, Michael Mateas

Requirements

Prerequisite(s): CSE 201; and CSE 202 or CSE 240 or CSE 242.

Quarter offered

Fall

CMPM 248 Interactive Storytelling

Covers wide range of practices including hypertext, interactive fiction, embedded narratives in games, interactive drama, and artificial intelligence-based story generation. Through a mixture of readings, assignments, and project work, explores the theoretical positions, debates, and technical and design issues arising from these different approaches. (Formerly Computer Science 248.)

Credits

5

Instructor

Michael Mateas

Requirements

Enrollment is restricted to graduate students.

CMPM 265 Generative Methods

In-depth exploration of algorithms for the automated generation of 2D and 3D models and content. Covers multiple approaches, including noise, grammars, genetic algorithms and programming, parametric design, and answer-set programming. Includes application of techniques to computer-game content and level design. (Formerly Computer Science 265.)

Credits

5

Instructor

Adam Smith, Jim Whitehead, Michael Mateas

Requirements

Enrollment is restricted to graduate students.

CMPM 280C Computational Media Seminar

Graduate seminar with speakers from academia and industry. Covers state of the art research and industry trends in Computational Media and related areas.

Credits

2

Instructor

S. Kurniawan, A. Forbes

Requirements

Enrollment is restricted to computationalmedia and games and playable media graduate students.

Repeatable for credit

Yes

Quarter offered

Fall

CMPM 280G Seminar in Generative Methods

Weekly seminar covering advanced topics and current research in generative methods--the field focused on algorithms for creation of 2D and 3D models and content.

Credits

2

Instructor

J. Whitehead, A. Smith

Requirements

Enrollment is restricted to graduate students.

Repeatable for credit

Yes

Quarter offered

Fall, Winter, Spring

CMPM 280H Seminar in Human-Computer Interaction and Computational Media

Covers advanced topics and current research in human-computer interaction as it intersects computational media. Focuses on student presentations and seminar participation. Enrollment restricted to graduate students and by permission of the instructor.

Credits

2

Instructor

Katherine Isbister

Repeatable for credit

Yes

Quarter offered

Fall, Winter, Spring

CMPM 280I Human Computer Interaction Seminar

Ongoing participatory seminar toward staying informed about the current state of the art in Human Computer Research, both within the Computational Media department, as well as in the broader field. Course consists of weekly lectures and discussion. Graduate students will take part in giving presentations.

Credits

2

Instructor

K. Isbister, S. Kurniawan

Requirements

Enrollment restricted to computational media and games and playable media graduate students.

Repeatable for credit

Yes

Quarter offered

Fall

CMPM 280K Seminar in Interactive Systems for Individuals with Special Needs

Covers advanced topics and current research in interactive systems for individuals who have special needs. Focuses on student presentations and seminar participation.

Credits

2

Instructor

Sri Kurniawan

Requirements

Enrollment is restricted to graduate students.

Repeatable for credit

Yes

Quarter offered

Fall, Winter, Spring

CMPM 280S Seminar Topics

Weekly seminar series of current research on a special topic in information systems and technology management. The theme of research presented throughout the course selected by the instructor. Topics may include, but are not limited to, knowledge planning, new product development and management of technology. Enrollment with permission of instructor. (Formerly Technology and Information Management 280S.)

Credits

2

Instructor

The Staff, Ramakrishna Akella, Yunfei Chen, David Lee

Repeatable for credit

Yes

Quarter offered

Fall

CMPM 280W Seminar in Digital Media

Covers advanced topics and current research in digital media—the interdisciplinary field at the intersection of computer science, media authoring, and models of interpretation from the humanities and social sciences. Focuses on student presentations and seminar participation. (Formerly Computer Science 280W.)

Credits

2

Instructor

N. Wardrip-Fruin, N. Altice

Requirements

Enrollment is restricted to graduate students.

Repeatable for credit

Yes

Quarter offered

Fall, Winter, Spring

CMPM 280X Expressive AI

Weekly seminar covering topics of current research in artificial intelligence applied to interactive art and entertainment, including computer games. Enrollment by permission of instructor. Enrollment restricted to graduate students. (Formerly Computer Science 280X.)

Credits

2

Instructor

Michael Mateas, Noah Wardrip-Fruin

Repeatable for credit

Yes

Quarter offered

Fall, Winter, Spring

CMPM 290A Topics in Computational Media

Students learn about a current research area in computational media and make a contribution. Each course offering focuses on a different aspect of technical, creative, and/or interpretive work in the field.

Credits

5

Instructor

Adam Smith, Noah Wardrip-Fruin, Nathan Altice, Angus Forbes

Requirements

Enrollment is restricted to computational media graduate students.

Quarter offered

Winter, Spring

CMPM 290J Playable Media

Focuses on media, such as computer games, that invite and structure play. Work includes building and critiquing a series of prototypes; studying major examples in the field; and discussing both theoretical and practice-oriented texts. Enrollment by permission of instructor. Enrollment restricted to graduate students. (Formerly Computer Science 290J.)

Credits

5

Cross Listed Courses

DANM 250D

Instructor

Noah Wardrip-Fruin, Robin Hunicke

Repeatable for credit

Yes

CMPM 290K Social and Emotional Approaches to Human Computer Interaction

Focuses on enhancing social and emotional capabilities and qualities in interactive systems. Students read research, look at sample systems, and engage in evaluation, design, and prototyping exercises. A research project and helping to lead class discussions are also required.

Credits

5

Instructor

Katherine Isbister

Requirements

Enrollment is restricted to graduate students.

Repeatable for credit

Yes

Quarter offered

Winter

CMPM 290P Topics in Computational Cinematography

Focuses on discussion of recent advances in visual storytelling in graphical environments. Major topics covered are: intelligent camera control, shot-compositions, lighting design, interactive storytelling, and computational techniques associated with these applications. Class consists of in-class discussions and student presentations of research papers and a final student project. (Formerly Computer Science 290P.)

Credits

5

Cross Listed Courses

DANM 290P

Requirements

Enrollment is restricted to graduate students.

CMPM 297A Independent Study or Research

Independent study or research under faculty supervision. Although this course may be repeated for credit, not every degree program will accept a repeated course toward degree requirements. Students submit petition to sponsoring agency.

Credits

5

Repeatable for credit

Yes

Quarter offered

Fall, Winter

CMPM 297B Independent Study or Research

Independent study or research under faculty supervision. Although this course may be repeated for credit, not every degree program will accept a repeated course toward degree requirements. Students submit petition to sponsoring agency.

Credits

10

Repeatable for credit

Yes

Quarter offered

Fall, Winter

CMPM 297C Independent Study or Research

Independent study or research under faculty supervision. Although this course may be repeated for credit, not every degree program will accept a repeated course toward degree requirements. Students submit petition to sponsoring agency.

Credits

15

Repeatable for credit

Yes

Quarter offered

Fall, Winter

CMPM 297F Independent Study or Research

Independent study or research under faculty supervision. Although this course may be repeated for credit, not every degree program will accept a repeated course toward degree requirements. Students submit petition to sponsoring agency.

Credits

2

Repeatable for credit

Yes

Quarter offered

Fall, Winter

CMPM 299A Thesis Research

Thesis research conducted under faculty supervision. Although this course may be repeated for credit, not every degree program will accept a repeated course toward degree requirements. Students submit petition to sponsoring agency.

Credits

5

Repeatable for credit

Yes

Quarter offered

Fall, Winter, Spring

CMPM 299B Thesis Research

Thesis research conducted under faculty supervision. Although this course may be repeated for credit, not every degree program will accept a repeated course toward degree requirements. Students submit petition to sponsoring agency.

Credits

10

Repeatable for credit

Yes

Quarter offered

Fall, Winter, Spring

CMPM 299C Thesis Research

Thesis research conducted under faculty supervision. Although this course may be repeated for credit, not every degree program will accept a repeated course toward degree requirements. Students submit petition to sponsoring agency.

Credits

15

Repeatable for credit

Yes

Quarter offered

Fall, Winter, Spring