Computational MediaCMPM 26 Introduction to 3D Animation

Introduces theories and techniques of 3D computer animation. Topics include: character animation; rigging; simulation of cloth, liquids, and fire; motion capture; rendering; and editing animated scenes. Students develop proficiency in 3D animation via lectures and assignments focused on the use of a 3D animation tool and use of motion-capture software. (Formerly Computer Science 26, Introduction to Computer Graphics: 3D Animation.)

Requirements

Prerequisite(s): CMPM 25.

Credits

5

General Education Code

PR-C

Quarter offered

Winter

Instructor

The Staff, Christopher Yonge