Computational MediaCMPM 27 Fundamentals of Substance Designer and Painter

Introduction to the development of physically based materials in Substance Designer and Substance Painter. These are then applied to a range of character and machine models within either the Blender or Maya 3D modeling applications.

Requirements

Prerequisite(s): CMPM 25 or by permission of the instructor.

Credits

5

Quarter offered

Spring

Instructor

Christopher Yonge