Computational MediaCMPM 80K Foundations of Video Game Design

A generally accessible course in which students explore how video games (and games generally) shape experiences and express ideas. Students develop novel games, engage in game interpretation, and survey related topics (e.g., game history, technology, narrative, and ethics) through lectures and readings. Programming experience is not required.

Credits

5

General Education Code

IM

Quarter offered

Winter, Spring

Instructor

Adam Smith, Jim Whitehead, Noah Wardrip-Fruin