Computational MediaCMPM 146 Game AI

Course provides a comprehensive introduction to the use of artificial intelligence (AI) in computer games. Building on fundamental principles of AI, course explains how to create non-player characters (NPCs) with progressively more sophisticated capabilities. (Formerly Computer Science 146.)

Requirements

Prerequisite(s): CSE 101; familiarity with C++. Enrollment is restricted to sophomores, juniors, seniors, and graduate students.

Credits

5

Quarter offered

Winter

Instructor

The Staff, Adam Smith, Michael Mateas