Games and Playable MediaGAME 210 Game Art Intensive

Teaches the basic vocabulary, concepts, and practices of creating 2D and 3D art assets for games, as well as their management and integration into game engines. Includes sprites, models, textures, animations, and an introduction to effects.

Requirements

Enrollment is restricted to games and playable media graduate students; others by interview.

Credits

5

Quarter offered

Fall

Instructor

The Staff