Games and Playable MediaGAME 215 Audio Direction

Introduces fundamentals of digital audio and its implementation into a game project. Explores elements of acoustic audio therapy, musical theory, and digital audio theory, coupled with hands-on creation. Students work with audio software, synthesis, plug-in processing and microphones to develop and create an audio direction.

Requirements

Enrollment is restricted to games and playable media graduate students.

Credits

5

Quarter offered

Winter

Instructor

The Staff