Games and Playable MediaGAME 221 Professional Development for Game Makers I

First course in a three-course sequence covering the game industry, game jobs, current thinking on games, and becoming a professional game maker. Focuses on presenting yourself and your ideas. Includes elements of writing, speaking, and designing professional communication.

Requirements

Enrollment is restricted to games and playable media graduate students; others by interview.

Credits

2

Quarter offered

Spring

Instructor

The Staff, Jim Whitehead, Michael John