Games and Playable MediaGAME 223 Professional Development for Games Makers III

The third course in a three-course sequence covering the game industry, game jobs, current thinking on games, and becoming a professional game maker. Focuses on the business of the game industry, including funding, corporation types and formation, budgeting and burn rates, pitch decks, and marketing.

Requirements

Enrollment is restricted to games and playable media graduate students.

Credits

2

Instructor

Jim Whitehead, Michael John, Erin Robinson