Games and Playable MediaGAME 273 Game Production Intensive

Fourth course in a four-course sequence in which students work in teams to launch an innovative computer game. Coursework involves multiple aspects of game production, including agile methodology, game and level design, development of code to implement game behavior, art direction, and audio design. The emphasis is on interacting with game media to publicize the game. Students receive frequent critiques on emerging game projects.

Requirements

Enrollment is restricted to graduate students in the games and playable media program.

Credits

10

Instructor

Jim Whitehead, Noah Wardrip-Fruin, Michael John, Erin Robinson