Games and Playable Media

GAME 215 Audio Direction

Introduces fundamentals of digital audio and its implementation into a game project. Explores elements of acoustic audio therapy, musical theory, and digital audio theory, coupled with hands-on creation. Students work with audio software, synthesis, plug-in processing and microphones to develop and create an audio direction.


Enrollment is restricted to games and playable media and serious games graduate students, or by permission of the instructor.