Graduate

HCI 200 Introduction to HCI

Introduction to the core premises of human-computer interaction (HCI), including major phases in the evolution of HCI. Issues covered include the origins of HCI and its transformation alongside the spread of computing technologies into the fabric of everyday life.

Credits

5

Requirements

Enrollment is restricted to human computer interaction graduate students.

Quarter offered

Fall

HCI 201 Introduction to Design Methods in HCI

Introduction to design methods in human-computer interaction (HCI). Students gain mastery of ideation, sketching, prototyping, and other current methods used in HCI design practice.

Credits

5

Instructor

Leila Takayama

Requirements

Enrollment is restricted to human computer interaction graduate students.

Quarter offered

Fall

HCI 202A Introduction to HCI Build: Bootcamp

Introductory build course that includes an introduction to hardware prototyping, introduction to programming, and introduction to soft electronics. Provides students with hardware/software skills that enable them to rapidly prototype interface concepts that include both physical and digital elements.

Credits

5

Requirements

Enrollment is restricted to graduate students.

Quarter offered

Winter

HCI 202B Introduction to Build: Advanced

Advanced course on build methods in HCI. Includes hardware prototyping, advanced programming, and development of soft electronics systems. Provides students with existing technical competency the opportunity to produce robust physical-digital prototype systems.

Credits

5

Requirements

Enrollment is restricted to human computer interaction graduate students.

Quarter offered

Winter

HCI 203 Introduction to Research

Introduction to research and analysis methods in human-computer interaction (HCI). Introduces theoretical perspectives on HCI arising from cognitive science, sociology, and distributed cognition. Explores the key methods to apply and test these theories including: designing and conducting studies, statistics, analysis, heuristic evaluation, ethnography, interviews, surveys, field studies, and other established methods used by HCI practitioners.

Credits

5

Instructor

Steve Whittaker

Requirements

Enrollment is restricted to human computer interaction graduate students.

Quarter offered

Spring

HCI 271 HCI Capstone 1

Teaches students how to form project teams, brainstorm, and iterate ideas for the capstone projects, culminating in approved briefs and project teams, including an approved committee of advisers for each project. Advisers may be local industry people (including industry partners who have proposed projects), or may also be UCSC faculty from the main campus.

Credits

5

Requirements

Prerequisite(s): HCI 200, HCI 201, and either HCI 202A or HCI 202B. Enrollment is restricted to human computer interaction graduate students.

Quarter offered

Spring

HCI 272 Capstone 2

The goal of this course is for students in the Professional Master's Degree in Human-Computer Interaction to produce successful capstone projects. The course is organized around iterative feedback from peers and project advisers (both academic and professional), and includes extensive workshopping, critique, and testing. The course culminates in an end-of-quarter showcase of student work, with all project advisers and project sponsors invited. Also includes professional development.

Credits

5

Requirements

Prerequisite(s): HCI 271. Enrollment is restricted to human computer interaction graduate students.

HCI 290 HCI Seminar

Weekly speakers on human-computer interaction topics. Course can be taken for Satisfactory/Unsatisfactory credit only.

Credits

2

Requirements

Enrollment is restricted to graduate students.

Repeatable for credit

Yes

Quarter offered

Fall, Winter, Spring