Games and Playable Media

GAME 215 Audio Direction

Introduces fundamentals of digital audio and its implementation into a game project. Explores elements of acoustic audio therapy, musical theory, and digital audio theory, coupled with hands-on creation. Students work with audio software, synthesis, plug-in processing and microphones to develop and create an audio direction.

Requirements

Enrollment is restricted to games and playable media and serious games graduate students, or by permission of the instructor.

Credits

5

Quarter offered

Winter

Instructor

The Staff