Games and Playable Media

GAME 250 Foundations of Serious Games

Provides an overview of the serious games field, including projects in various domains and using various design approaches. Introduces the fundamentals of requirements analysis and efficacy measurement for the serious games field, and their connections to game and project design.

Requirements

Enrollment is restricted to games and playable media and serious games graduate students, or by permission of the instructor.

Credits

5

Quarter offered

Winter

Instructor

Sri Kurniawan, Katherine Isbister, Eddie Melcer