Games and Playable Media
GAME 272 Games and Playable Media Studio III
The third course in a four-course sequence in which students work in teams to develop an innovative computer game. Coursework involves multiple aspects of game production including agile methodology; game and level design; development of code to implement game behavior; art direction; and audio design. Students receive frequent critiques on emerging game projects.
Instructor
Jim Whitehead, Noah Wardrip-Fruin, Michael John, Elin Carstensdottir